Project Blueberry

Description:
Project Blueberry is a multiplayer flash game prototype which incorporates traditional PvP MMO elements and top-down style combat all within a web deployable platform. All features of the players avatar are modular and designed with rapid content development in mind. The combat design places a lot of emphasis on balancing heat, power and weaponry to do the most damage possible without overheating










Endless Skies

Description:
Worked in a team environment on a strict deadline to create a top down shooting game. Developed a top-down style camera solution complete with scripting support, and Interpreted gameplay events into Kismet script for use in level building.













PixelBender Flash Normal Map Filter

Description:
This filter accepts a color map, a normal map, and some lighting arguments and returns a bitmapData with the light shading applied. The light information can be updated per frame allowing for an animated light. This allows for psudo-3d graphics in flash without the huge overhead that comes with true 3d packages.